BLOOD MAGIC SECRETS OF THAUMATURGY PDF

Blood Magic is the book that broke my attachment to the Tremere by showing me that there were other When I first started with Vampire, my favorite Clan was the Tremere. Blood Magic is the book that broke my attachment to the Tremere by showing me that there were other options for vampire wizards. I never really liked the Tremere as Tremere, I only liked them because they had Thaumaturgy and thus were blood sorcerers. Such metaphysics are best left unpondered. It does say "secrets of Thaumaturgy" so I knew it was going to be about the Tremere, but surely writing Clan structure is the point of having a Clanbook: Tremere Revised? The book explicitly says that it can probably duplicate any other Discipline, given enough research and timing.

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Edit Created by exhaustive research and extensive experimentation, Thaumaturgy utilizes the principles of Hermetic magic used by House Tremere when it was still a cabal of mages , adapted to be fuelled by the inherent magical power of Vitae rather than Quintessence. While it is certainly powerful and versatile, it is organized very differently to the Spheres ; Thaumaturgy is largely unknown to mages, and universally distrusted and reviled by those who have encountered it.

Paths are learned expressions of thaumaturgical principles developed into reliable, repeatable effects. Unlike the "natural" powers of Disciplines , however, thaumaturges must concentrate their will, forcing the power of their blood to unnatural ends.

If their concentration is not complete, if they falter, then the magic will fail, and in extreme cases such failure can have a lasting effect on the thaumaturge, draining their mental resources. It was not always so, however; before the Final Nights , paths were less difficult to use and did not carry the possibility of harm to the thaumaturge.

Rituals , by contrast, are elaborate, sophisticated and codified instructions for producing set magical effects.

Rituals vary in complexity, and require varying levels of thaumaturgical knowledge to complete successfully. Rituals can take hours, days or even months to perform, but if successfully completed will always produce the same result. They can be incredibly powerful, particularly when senior thaumaturges join forces; it was a thaumaturgical ritual that cursed the entire Assamite clan.

Among the Camarilla, all practitioners of blood magic are sometimes lumped together as a generic "thaumaturgists". Adept thaumaturges have sometimes been diagnosed with Thaumaturgical Glossolalia, a mental derangement that stems from over-expenditure and heavy reliance on Thaumaturgy.

Afflicted persons under stress speak only in thaumaturgical symbology, but often the mind of the individual seems to shift into a different state of thought — almost like magical aphasia. The afflicted rarely has any idea they are doing anything unusual, and sometimes become unable to translate more mundane language.

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Thaumaturgy (VTM)

Edit Created by exhaustive research and extensive experimentation, Thaumaturgy utilizes the principles of Hermetic magic used by House Tremere when it was still a cabal of mages , adapted to be fuelled by the inherent magical power of Vitae rather than Quintessence. While it is certainly powerful and versatile, it is organized very differently to the Spheres ; Thaumaturgy is largely unknown to mages, and universally distrusted and reviled by those who have encountered it. Paths are learned expressions of thaumaturgical principles developed into reliable, repeatable effects. Unlike the "natural" powers of Disciplines , however, thaumaturges must concentrate their will, forcing the power of their blood to unnatural ends. If their concentration is not complete, if they falter, then the magic will fail, and in extreme cases such failure can have a lasting effect on the thaumaturge, draining their mental resources. It was not always so, however; before the Final Nights , paths were less difficult to use and did not carry the possibility of harm to the thaumaturge.

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Blood Magic: Secrets of Thaumaturgy

Edit Through the practice of blood magic, a Cainite can summon fire, control the weather, and do many other things which are unnatural even by vampiric standards. The ways of the Blood Sorcery are generally learned as paths, collections of related magical effects which superficially resemble Disciplines , though the early blood magicians learned they could also create special rituals thematically connected to any paths they studied. These could have longer-lasting or more powerful effects. Unlike other disciplines, which could be described as advancing organically through the victims chosen by the vampire, practitioners of Blood Sorcery require teachers. While Disciplines are powers which stem from the nature of vampirism , or in stranger cases, the exotic natures of their creators, blood sorcery seeks to achieve almost any effect imaginable by focusing the magical power of blood through an act of will. These arts have been practiced in many forms throughout Cainite history. In ages past, Dur-An-Ki now known as " Assamite Sorcery " was the most prominent type of blood magic.

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